Changes between Initial Version and Version 1 of Ticket #3102, comment 33
- Timestamp:
- Nov 10, 2016, 12:19:51 PM (7 years ago)
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Ticket #3102, comment 33
initial v1 1 1 Replying to [comment:31 elexis]: 2 2 > * I really didn't like seeing `Engine.DestroyEntity`. Errors shouldn't be corrected after they occured but become prevented in the first place. As seen in the commit above, the attacker wave code also did pointless loops. 3 Neither do I but IIR c there were some errors occuring when checking for "active" players, maybe they got fixed elsewhere in the mean time (as I can't reproduce theneasily now).3 Neither do I but IIRC there were some errors occuring when checking for "active" players, maybe they got fixed elsewhere in the mean time (as I can't reproduce them easily now). 4 4 > 5 5 > * `foundSeeker` -> not sure how you got there, since the rms only places one woman