Changes between Version 1 and Version 2 of Ticket #3102, comment 37
- Timestamp:
- Nov 26, 2016, 8:50:18 PM (7 years ago)
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Ticket #3102, comment 37
v1 v2 2 2 * With the a21 balancing, a game takes 2-3 hours before 50 enemies are spawned and those don't really work against 100 units either. So we need exponential waves for late game. 3 3 * There are long periods where nothing is to be done. So better spawn enemies much earlier (min 3?). 4 5 Should-Have: 6 * post delete command `OnOwnershipChange` to gaia, otherwise the attackers capture uselessly 4 7 5 8 Nice-To-Have: