Changes between Initial Version and Version 1 of Ticket #3115


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Timestamp:
Mar 21, 2015, 4:38:35 PM (9 years ago)
Author:
leper
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  • Ticket #3115

    • Property Component Core engineUI & Simulation
    • Property Summary Allow to set collection for allied buildingsAllow to set rally points for allied buildings
  • Ticket #3115 – Description

    initial v1  
    1 This would allow to determine the place where quartered units would go after being unquartered. Of course, this has nothing to do with the collection point the player who owns the building sets, i.e. a collection point for each allied player would have to be provided. An example use case would be a row of allied defence towers where the first one quarters some of your distance infantry. You'd want to set the collection point of the first tower on the second (so that unit would be quartered there), the one of the second on the third, etc.
     1This would allow to determine the place where garrisoned units would go after being ungarrisoned. Of course, this has nothing to do with the rally point the player who owns the building, i.e. a rally point for each allied player would have to be provided. An example use case would be a row of allied defence towers where the first one has some of your ranged infantry garrisoned. You'd want to set the rally point of the first tower on the second (so that unit would be garrisoned there), the one of the second on the third, etc.