Changes between Initial Version and Version 1 of Ticket #3142, comment 3
- Timestamp:
- Mar 24, 2015, 11:50:29 PM (9 years ago)
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Ticket #3142, comment 3
initial v1 1 1 Should be fixed with the patch attached. I'll do more tests and commit it later. 2 3 The problem was that the AI is only warned of a new entity when its owner change (for historical reasons). But when an entity had no room to be spawned, it could wait several turns before being spawned (in the entitycache array) and in the meantime, the AI received some updates of entities it was not aware of.