Opened 5 years ago

Closed 5 years ago

Last modified 3 years ago

#3179 closed defect (fixed)

Information Leak - I see dead people

Reported by: elexis Owned by: Itms
Priority: Should Have Milestone: Alpha 19
Component: UI & Simulation Keywords:
Cc: Patch:

Description

You can see corpses through the fog of war.

Reproduce by hosting a game, joining with a second instance, scouting the enemy CC, deleting the scout and then deleting some enemy units with the other instance.

Result: You can see the corpses.

I'd post a link to the scene of the sixth sense, but its under copyright... :P

Thanks to ffm for reporting it to me!

Attachments (1)

ghostbusters.patch (1.6 KB ) - added by Itms 5 years ago.

Download all attachments as: .zip

Change History (9)

comment:1 by Itms, 5 years ago

Owner: set to Itms

comment:2 by elexis, 5 years ago

I saw towers fall through the fog of war, despite the fact that they were displayed afters (and while falling too).

comment:3 by Itms, 5 years ago

Keywords: patch review added
Milestone: BacklogAlpha 19

This patch should fix it, elexis, can you test it? No time for setting up a test case ;)

by Itms, 5 years ago

Attachment: ghostbusters.patch added

comment:4 by stanislas69, 5 years ago

Summary: Information Leak - I see dead people[PATCH] Information Leak - I see dead people

comment:5 by Itms, 5 years ago

Resolution: fixed
Status: newclosed

In 16919:

Fix enemy corpses visible in the fog of war. Fixes #3179.

comment:6 by Itms, 5 years ago

Component: Core engineUI & Simulation
Keywords: patch review removed
Summary: [PATCH] Information Leak - I see dead peopleInformation Leak - I see dead people

The patch above didn't work, thanks leper for taking a look. The commit should fix that properly.

comment:7 by elexis, 5 years ago

This has not been solved completely, see #3601.

comment:8 by elexis, 3 years ago

In 19782:

Hide rubble in the fog of war except to the owner, so that other players don't see deleted buildings, especially civic center foundations.
Should use a special filter once the AI supports it (#4611), so that decorative rubble can be placed by maps too.

Differential Revision: https://code.wildfiregames.com/D635
Reviewed By: fatherbushido
Refs #3601 #3910 #3179

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