Opened 9 years ago

Last modified 5 years ago

#3194 closed enhancement

Allow queuing units with shift-click without waiting for another turn — at Initial Version

Reported by: elexis Owned by:
Priority: Should Have Milestone: Alpha 22
Component: Core engine Keywords: patch
Cc: Patch:

Description

Sometimes when the game is laggy, it becomes apparent that you need to wait one turn in order to produce a batch of 5 units.

Reproduce in a multiplayer session where one player has paused. The other player won't be able to queue 5, despite pressing the shift-key.

Change History (0)

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