Opened 9 years ago
Last modified 5 years ago
#3194 closed enhancement
Allow queuing units with shift-click without waiting for another turn — at Initial Version
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | Alpha 22 |
Component: | Core engine | Keywords: | patch |
Cc: | Patch: |
Description
Sometimes when the game is laggy, it becomes apparent that you need to wait one turn in order to produce a batch of 5 units.
Reproduce in a multiplayer session where one player has paused. The other player won't be able to queue 5, despite pressing the shift-key.
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