Opened 9 years ago

Closed 9 years ago

#3283 closed enhancement (duplicate)

Actor Changes Through Techs

Reported by: Nikos Owned by:
Priority: Nice to Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

It would be nice to be able to alter actors through technologies, or at least to add props/missiles to them.

Say you want to implement the visual effect of a fire arrows tech for archers, ships and structures. Currently you need an additional template for each of the unit classes, linking to a new actor with the fire arrow missile for each one of them. With units having multiple ranks, this extends to a rather huge number of changes for something so basic.

Other examples of commonly helpful functions would be having blacksmith upgrades partly change the visuals of units, adding new armor sets/shields/weapons etc or simulating bought/looted/equipped gear for an RPG game. Coupled with stat-changing techs (and a few enhancements to those) it could even replace the rank templates reducing the needed game files by a lot.

I have no clue how hard this addition might be to implement, but it would indeed come too handy.

Change History (1)

comment:1 by sanderd17, 9 years ago

Milestone: Backlog
Resolution: duplicate
Status: newclosed

Duplicate of #2243

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