Opened 9 years ago
Closed 9 years ago
#3283 closed enhancement (duplicate)
Actor Changes Through Techs
Reported by: | Nikos | Owned by: | |
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Priority: | Nice to Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
It would be nice to be able to alter actors through technologies, or at least to add props/missiles to them.
Say you want to implement the visual effect of a fire arrows tech for archers, ships and structures. Currently you need an additional template for each of the unit classes, linking to a new actor with the fire arrow missile for each one of them. With units having multiple ranks, this extends to a rather huge number of changes for something so basic.
Other examples of commonly helpful functions would be having blacksmith upgrades partly change the visuals of units, adding new armor sets/shields/weapons etc or simulating bought/looted/equipped gear for an RPG game. Coupled with stat-changing techs (and a few enhancements to those) it could even replace the rank templates reducing the needed game files by a lot.
I have no clue how hard this addition might be to implement, but it would indeed come too handy.
Change History (1)
comment:1 by , 9 years ago
Milestone: | Backlog |
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Resolution: | → duplicate |
Status: | new → closed |
Duplicate of #2243