Changes between Version 1 and Version 2 of Ticket #3302, comment 9
- Timestamp:
- Jul 9, 2016, 9:50:04 AM (8 years ago)
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Ticket #3302, comment 9
v1 v2 2 2 The issue would be better described as elexis reported: 3 3 When I select one guarding and one non-guarding unit, I cant remove the guard as the icon is hidden if the garding units is not the first selected. 4 According to some discussions on irc, it seems that it's not an UnitAI matter but a general gui problem, where possible orders are often based on the first unit of the selection. 4 According to some discussions on irc, it seems that it's not an UnitAI matter but a general gui problem, where possible orders are often based on the first unit of the selection. (see #3823) 5 5 6 6 I don't know if we want what the patch does. For example, if we order a unit to guard another, a walk order should not cancel the guard order, when the walk is done, the unit must return to guard.