Changes between Initial Version and Version 12 of Ticket #3355
- Timestamp:
- Sep 17, 2015, 7:00:08 PM (9 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Ticket #3355
- Property Keywords patch review added
- Property Milestone Backlog → Alpha 19
- Property Summary Move gamesetup strings to simulation/data/settings/ → [PATCH] Move gamesetup strings to simulation/data/settings/
-
Ticket #3355 – Description
initial v12 1 1 Many strings are hardcoded in the gamesetup and used in other places like the lobby, session and summary screen and will also be used in the visual replay menu (#3258). 2 2 3 The affected settings are: `AI_Difficulties, Ceasefire, GameSpeeds, GameTypes, MapTypes, MapSizes, PlayerDefaults, PopulationCapacity` and `StartingResources`. 3 The affected settings are: 4 * `AI Difficulties` 5 * ~~`Ceasefire` 6 * ~~`GameSpeeds` 7 * ~~`GameTypes` 8 * `MapTypes` 9 * `MapSizes` 10 * `PlayerDefaults` 11 * ~~ `PopulationCapacity` 12 * ~~ `StartingResources` 4 13 5 14 The strings should be moved to `simulation/data/settings/` and treated consistently, so that redundant code can be removed. 6 15 16 Notice: For visual replay menu, `MapSizes` and `PlayerDefaults` are not required to be moved, as they are present in `functions_utility.js` 17 7 18 Refs #3049