49 | | ~~'''Why chat messages can have their own channel:'''~~ |
50 | | ~~Obviously it is not a problem if the game goes on while not having received all chat messages. Also it is not a problem if we process chat messages while the previous simulation commands of that client haven't been received yet.~~ |
51 | | * Chat contains cheats. Cheats become simulation commands and thus need to be ordered correctly, otherwise OOS incoming if were laggy & unlucky. Should be solved ideally by parsing cheats in the client and sending it as a simulation command instead of chat to the server. |
| 49 | '''Why chat messages can have their own channel:''' |
| 50 | It is not a problem if the game continues while not having received all chat messages. Also it is not a problem if we process chat messages while the previous simulation commands of that client haven't been received yet. Cheats are not sent as chat but parsed locally and then sent as a simulation command (see comment:10:ticket:3545). So there can't be any orderding issues that might cause OOS. |