Opened 9 years ago

Closed 10 months ago

#3389 closed enhancement (fixed)

Lobby - allow reconnect without returning to the main menu

Reported by: elexis Owned by:
Priority: If Time Permits Milestone: Alpha 27
Component: Multiplayer lobby Keywords:
Cc: Patch: Phab:D2412

Description (last modified by elexis)

If you are in the lobby and become disconnected, then in order to rejoin you have to return to the main menu and start the login process from scratch (Back -> Multiplayer -> Lobby -> Login -> Connect). The client doesn't attempt to reconnect by itself.

We could have a "Reconnect" button with the same size and position as the "Host" button that is only visible while we are disconnected. If clicked, it should attempt to rejoin without the need to provide the credentials again.

Change History (3)

comment:1 by elexis, 7 years ago

Description: modified (diff)
Keywords: simple added

The new 'Connect' button would just have to do few calls that we find in lobbyStartConnect() of prelobby.js and reuse some code of init of lobby.js (could be moved to a new helper function) and call it from the "connected" case in lobby.js.

comment:2 by elexis, 7 years ago

Keywords: simple removed
Patch: Phab:D791

comment:3 by Dunedan, 10 months ago

Milestone: BacklogAlpha 27
Patch: Phab:D791Phab:D2412
Resolution: fixed
Status: newclosed

This issue got fixed with https://code.wildfiregames.com/D2412. Nowadays a popup is shown asking the player whether he wants to reconnect or not.

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