Changes between Initial Version and Version 19 of Ticket #3410


Ignore:
Timestamp:
Oct 8, 2015, 12:37:05 AM (9 years ago)
Author:
elexis
Comment:

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  • Ticket #3410

    • Property Component UI & SimulationCore engine
    • Property Summary Have a unit stand inside a structure[PATCH] Units can go through obstructions
    • Property Priority If Time PermitsRelease Blocker
    • Property Keywords patch added
    • Property Milestone BacklogAlpha 19
  • Ticket #3410 – Description

    initial v19  
    1 Found a bug today where a unit ends up standing inside an obstruction. For now it is hard to produce the bug and I don't think it will happen ingame. If it happens, it's not really a problem, as the unit can leave the structure without problems. Also I don't know if that bug occured on previous revisions too (likely though).
     1There are several ways in which units can go into obstructions:
    22
    3 Here is how it happened:
     31. Send a single unit around a corner and move into the building
     4[[Image(http://trac.wildfiregames.com/raw-attachment/ticket/3410/cav_inside_athen_cc.gif, 300px, center)]]
     5
     62. Create 10 or more units and move them:
     7[[Image(http://trac.wildfiregames.com/raw-attachment/ticket/3410/units_in_formation_through_cc.gif, 300px, center)]]
     8
     93. Moving ships over the shoreline
     10[[Image(http://trac.wildfiregames.com/raw-attachment/ticket/3410/ship.gif, 300px, center)]]
     11
     124. Construct a building and move into it when the construction starts:
     13[[Image(http://trac.wildfiregames.com/raw-attachment/ticket/3410/construct_bug.gif, 300px, center)]]
     14
     15'''Reproduce construction bug:'''
    416* place a barracks foundation with a man, move him away before he begins to build.
    517* move a woman onto the foundation (by clicking behind foundation and stopping her midway)