﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
3428	[PATCH] Garrisoning traders in merchant ship is not profitable	mimo		"Garrisoning traders inside a merchant ship increases the gain by 20%, but I guess nobody ever used it as it has no interest. Taking the exemple of cart, we have
trader cost = 100 food, 80 metal and time 15 s
merchant ship cost = 100 metal and time 20 s
such that building more ships is much more interesting.

There are several ways we could use to make trader garrisoning a better alternative:
- increase the price of merchant ships which anyway looks too cheap to me.
- increase the additionnal gain for each garrisoned trader.
- maybe increase the armour when garrisoned traders (more people to defend the ship)
- others ?

As a first step, I propose to increase the cost of merchant ships by 100 wood and increase the garrisoned gain from 20 to 40%."	enhancement	reopened	Should Have	Backlog	UI & Simulation		patch		
