#3443 closed defect (fixed)
[PATCH] It is currently not possible to recover capturePoints from one of our damaged structure
Reported by: | mimo | Owned by: | mimo |
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Priority: | Should Have | Milestone: | Alpha 20 |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description
When one of our structure (or siege) is damaged, the gui only allows to repair it, but not to recover capturePoints which is sometimes what we really need. The attached patch give priority to the capture order when the key C is pressed.
Attachments (1)
Change History (7)
by , 9 years ago
Attachment: | capture.patch added |
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comment:1 by , 9 years ago
Keywords: | patch added |
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Owner: | set to |
comment:2 by , 9 years ago
Milestone: | Alpha 19 → Alpha 20 |
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comment:4 by , 8 years ago
As repair has a gui button, only changing the respective priority of these commands is enough (as suggested by leper).
comment:5 by , 8 years ago
Keywords: | review removed |
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This cannot be included now because it changes the strings in the manual. If I'm not mistaken, the player will have to repair and then capture? This sounds OK to me, at least for A19.