Opened 9 years ago

Closed 8 years ago

Last modified 8 years ago

#3443 closed defect (fixed)

[PATCH] It is currently not possible to recover capturePoints from one of our damaged structure

Reported by: mimo Owned by: mimo
Priority: Should Have Milestone: Alpha 20
Component: UI & Simulation Keywords: patch
Cc: Patch:

Description

When one of our structure (or siege) is damaged, the gui only allows to repair it, but not to recover capturePoints which is sometimes what we really need. The attached patch give priority to the capture order when the key C is pressed.

Attachments (1)

capture.patch (2.6 KB ) - added by mimo 9 years ago.

Download all attachments as: .zip

Change History (7)

by mimo, 9 years ago

Attachment: capture.patch added

comment:1 by Stan, 9 years ago

Keywords: patch added
Owner: set to mimo

comment:2 by Itms, 9 years ago

Milestone: Alpha 19Alpha 20

This cannot be included now because it changes the strings in the manual. If I'm not mistaken, the player will have to repair and then capture? This sounds OK to me, at least for A19.

comment:3 by mimo, 8 years ago

Resolution: fixed
Status: newclosed

In 17342:

gives repair a lower priority compared to capture, fixes #3443

comment:4 by mimo, 8 years ago

As repair has a gui button, only changing the respective priority of these commands is enough (as suggested by leper).

comment:5 by mimo, 8 years ago

Keywords: review removed

comment:6 by mimo, 8 years ago

In 17396:

fix r17342 which has increased too much the repair specificness: it should be higher than the capture one, but smaller than the move one. refs #3443

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