Changes between Initial Version and Version 1 of Ticket #3444, comment 5
- Timestamp:
- Aug 12, 2016, 12:14:33 AM (8 years ago)
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Ticket #3444, comment 5
initial v1 1 1 I have created a simple patch which makes animals APPROACH in runSpeed and 2 chasein runSpeed even when the enemy is not FLEEING (it was stupid when the2 CHASE in runSpeed even when the enemy is not FLEEING (it was stupid when the 3 3 lion did not chase you solidiers when you ordered them to go away). Tested on 4 4 lions/lionness, crocodiles and elephants, seems to work resonably, the lions … … 11 11 to get a similar feeling like now with the infantry - what do you guys think? 12 12 About the speeds and the patch. 13 13 14 Speeds (walk/run) FYI: 14 15 Roman Cavalry spearman speed is 22/40