Changes between Initial Version and Version 1 of Ticket #3447
- Timestamp:
- Sep 24, 2015, 3:29:01 PM (9 years ago)
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Ticket #3447 – Description
initial v1 4 4 https://en.wikipedia.org/wiki/Carrier_sense_multiple_access_with_collision_detection 5 5 6 {{{ 6 7 if last_redirection_of_this_Unit < Time_1_second 7 8 unit_hold(randomTime_between_0_and_0.5_seconds) 8 9 endif 9 10 }}} 10 11 The Bug would happen less frequently if the unit carrying the resource has a higher priority has a higher priority than the unit on the way to gather resources, so lower prioritized unit makes way for the other one, as proposed in Ticket #3442.