Changes between Version 4 and Version 5 of Ticket #3484, comment 10
- Timestamp:
- Jan 15, 2017, 12:25:53 PM (7 years ago)
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Ticket #3484, comment 10
v4 v5 14 14 So as we have still the 0.5 point from player 3 (ennemy) remaining, the player 2 recapture them back and so the message is sent. 15 15 16 But for example if someone (ennemy) capture something then go away then someone (the same, or someone else, ally or ennemy) capture again then the MT_Attacked message is sent but there is no alertdetection, so we (almost) never notice that when an ally capture back there is an attack notification.16 But for example if someone (ennemy) capture something then go away then someone (the same, or someone else, ally or ennemy) capture again then the MT_Attacked message is sent but AttackDetection doesn't spam us with another attack alert, so we (almost) never notice that when an ally capture back there is an attack notification. 17 17 18 18 Imo the patch above is so the expected fix.