Changes between Initial Version and Version 1 of Ticket #3484, comment 8
- Timestamp:
- Jan 15, 2017, 9:28:44 AM (7 years ago)
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Ticket #3484, comment 8
initial v1 1 So for your 2 replays, when the unit captures back, the MT_attacked is sent. So before sending him, we should add a check. 1 So for your 2 replays, when the unit captures back, the MT_attacked is sent. So before sending him, we should add a check. Edit: not exactly that. 2 2 The not tested attached patch should fix that. (Notice that cmpCapturable.Reduce(strength, attackerOwner) perform the capture and return the taken cp).