Changes between Initial Version and Version 1 of Ticket #3484, comment 8


Ignore:
Timestamp:
Jan 15, 2017, 9:28:44 AM (7 years ago)
Author:
fatherbushido

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #3484, comment 8

    initial v1  
    1 So for your 2 replays, when the unit captures back, the MT_attacked is sent. So before sending him, we should add a check.
     1So for your 2 replays, when the unit captures back, the MT_attacked is sent. So before sending him, we should add a check. Edit: not exactly that.
    22The not tested attached patch should fix that. (Notice that cmpCapturable.Reduce(strength, attackerOwner) perform the capture and return the taken cp).