Changes between Version 11 and Version 15 of Ticket #3560


Ignore:
Timestamp:
Jul 3, 2021, 4:10:49 PM (3 years ago)
Author:
Grapjas
Comment:

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #3560

    • Property Milestone BacklogWork In Progress
    • Property PatchPhab:D4189
    • Property Type defectenhancement
  • Ticket #3560 – Description

    v11 v15  
    22
    33Below is a list of topics needing some explanation and some relevant information. Note that certain topics might need multiple tips. Note that the categories need not be this way so if you have another way of arranging them (eg something about dropsites) go for it.
    4  * Unit control tips
    5    * Explain the power of advanced unit orders (seperately).
     4
     5 * DONE ~~Unit control tips~~
     6   * Explain the power of advanced unit orders (seperately).
    67     * Queued orders [SHIFT] (default).
    78     * Order one unit [ALT] (default).
     
    1415     * Show the hotkey [O] (default).
    1516     * Treshold can be set @ settings > game session
    16  * Barter
     17 * DONE ~~Barter~~
    1718   * Rates are global, so a player watching them can turn a profit by exchanging resources.
    1819   * Exchanges one resource for another at the rate listed there.
    1920   * Requires a market (or is done at one)
    20  * Loot
     21 * DONE ~~Loot~~
    2122   * Killing units gives some resources (including those that they carry #2732)
    2223   * Killing trade carts loots the resources they carry.
    23  * Mauryan Worker Elephant
     24 * DONE Mauryan Worker Elephant
    2425   * Resource dropsite (can be used to gather outside of your territory)
    2526   * Can help construct buildings
    26  * Dock
     27 * DONE ~~Dock~~
    2728   * Dropsite for all resources (also for land units)
    2829   * Build ships
    2930   * Can be built outside of own territory
    3031   * Can be used for land- and water-trade
    31  * Nomad Mode
     32 * DONE ~~Nomad Mode~~
    3233   * Start without a CC
    3334   * Can build that where you want
    3435   * Make sure it is besides resources
    3536   * Use a dock to gather resources early without placing the CC (if not enough resources)
    36  * Trade
     37 * DONE ~~Trade~~
    3738   * Trade routes between two markets (or one market and a dock, or two docks)
    3839   * Merchant Ships and Traders can open trade routes
     
    4748   * Building a wonder and iberian pillar stops territory decay.
    4849   * Having territory connected to an ally also means it won't decay.
    49    * You can lessen territory decay by garrissoning units into buildings. 
     50   * You can lessen territory decay by garrissoning units into buildings.
    5051 * Capturing
    5152   * Units capture buildings by default