Opened 8 years ago

Closed 8 years ago

#3580 closed defect (duplicate)

#3505Units - in formation stuck frequently Pathfinder

Reported by: gameboy Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

#3292: serializationChange.patch Ticket, on this patch, I tested it, found a problem, when I started a new single mode of the game, when the construction workers, found the whole game is lagging behind, my memory is 8G. my operating system is 64bit WIN8.1

Change History (5)

in reply to:  description comment:1 by gameboy, 8 years ago

Replying to gameboy:

#3292: serializationChange.patch Ticket, on this patch, I tested it, found a problem, when I started a new single mode of the game, when the construction workers, found the whole game is lagging behind, my memory is 8G. my operating system is 64bit WIN8.1

I tested the latest SVN17181, new defect #3505Units - in formation stuck frequently Pathfinder mentioned problems still exist.

comment:2 by Stan, 8 years ago

Milestone: Backlog
Resolution: invalid
Status: newclosed

The patch on the ticket was made to test a specific issue, not to resolve it. Just try updating your S.V.N. and do not forget to compile.

EDIT : If the ticket is not closed, the problem still exists. That's the point.

Last edited 8 years ago by Stan (previous) (diff)

comment:3 by gameboy, 8 years ago

Resolution: invalid
Status: closedreopened
Summary: Ticket #3292: serializationChange.patch。#3505Units - in formation stuck frequently Pathfinder

comment:4 by elexis, 8 years ago

gameboy: 1) Did you compile? 2) Can you upload your commands.txt with the stuck units to 3505?

Make sure to upload the correct replay.

comment:5 by Niek, 8 years ago

Resolution: duplicate
Status: reopenedclosed

Gameboy, by all means! If there is already a ticket for it, don't open another one stating that the other ticket is still not fixed! Leave this one closed and discuss it in #3505. Not this one.

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