Opened 8 years ago

Closed 8 years ago

Last modified 8 years ago

#3583 closed defect (fixed)

[PATCH] Some resources have a too low gatherer limit

Reported by: elexis Owned by: elexis
Priority: Nice to Have Milestone: Alpha 20
Component: UI & Simulation Keywords: patch
Cc: Patch:

Description

Reproduce:

  1. Start map Lorraine Plain (2)
  2. Task like 20 units to gather the stone near the CC

You will notice after some time units will idle near the CC and not gather more stone.

This issue occurs on a18 and svn.

I assume it is because their original gatherpoint was out of range somehow, while the resource actually is still in range.

Not a big deal and might be closed as won't fix. It is just a bit counterintuitive that units won't fully embrace that stone on that map.

Reported by gameboy in http://wildfiregames.com/forum/index.php?showtopic=20164

Attachments (4)

t3583_increase_max_number_of_gatherers_v1.patch (2.1 KB ) - added by elexis 8 years ago.
regular_mine.jpg (75.3 KB ) - added by elexis 8 years ago.
stone_mine_temperate.jpg (140.2 KB ) - added by elexis 8 years ago.
pyramid.jpg (109.3 KB ) - added by elexis 8 years ago.

Download all attachments as: .zip

Change History (14)

comment:1 by mimo, 8 years ago

Resolution: invalid
Status: newclosed

elexis provided a commands.txt with this problem, and it is due to the limitations of 24 workers on the mine. So if after returning its stone, a unit find all slots of the mine already occupied, it will just stay idle at the cc. Closing as invalid.

comment:2 by leper, 8 years ago

Milestone: Backlog

comment:3 by Lionkanzen, 8 years ago

I try nearest badlands(?) cavalry have problem to returning the food.( hunting deer or goat I'm not totally sure --- Now I see is difference the problem. I will report to forum. But first I will look at my replay.

Last edited 8 years ago by Lionkanzen (previous) (diff)

comment:4 by gameboy, 8 years ago

Resolution: invalid
Status: closedreopened

My friend, MIMO, do we have to cancel the restriction that only allows 24 people to dig the ore?

Last edited 8 years ago by gameboy (previous) (diff)

comment:5 by elexis, 8 years ago

Keywords: patch review added
Milestone: Alpha 20
Summary: Units not always returning to resource after dropoff[PATCH] Some resources have a too low gatherer limit

How about increasing the 24 worker restriction for this particular stone mine as clearly more units could fit there? Using atlas I looked at all stone / metal mines and those other gatherable models like pyramids or unfinished stone temples. Could only find those three models (big stone mine, pyramids) where the workerlimit is too low considering the perimeter of those models.

comment:6 by gameboy, 8 years ago

I tested your patch, my friend, but I found a problem: I built 34 soldiers to dig the stone, 9 people return to the Municipal Center no longer go to continue to dig a stone.

in reply to:  6 comment:7 by elexis, 8 years ago

Replying to gameboy:

34 soldiers to dig the stone, 9 people return

Sounds like a) you didn't apply the patch or b) you gathered a different stone

This patch only changes that very big stone mine, all others still only have 24 workers maximum

by elexis, 8 years ago

Attachment: regular_mine.jpg added

by elexis, 8 years ago

Attachment: stone_mine_temperate.jpg added

by elexis, 8 years ago

Attachment: pyramid.jpg added

comment:8 by elexis, 8 years ago

24 workers on a regular mine http://trac.wildfiregames.com/raw-attachment/ticket/3583/regular_mine.jpg

48 workers on that stone mine you don't see that often http://trac.wildfiregames.com/raw-attachment/ticket/3583/stone_mine_temperate.jpg

120 workers on the great pyramid http://trac.wildfiregames.com/raw-attachment/ticket/3583/pyramid.jpg

comment:9 by elexis, 8 years ago

Owner: set to elexis
Resolution: fixed
Status: reopenedclosed

In 17336:

Increases the gatherer limit for some special resources. Fixes #3583.

comment:10 by elexis, 8 years ago

Keywords: review removed
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