Changes between Version 1 and Version 2 of Ticket #3600, comment 10


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Timestamp:
Feb 17, 2016, 10:58:39 PM (8 years ago)
Author:
Palaxin

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  • Ticket #3600, comment 10

    v1 v2  
    11Some improvements of otero's patch, which includes a misconception:
    22* You need the 0.8333-like correction '''only''' when the description talks about ''rate''/''speed'' and the value you are changing is a ''time'' value (or the other way round). ''rate''-''rate'' and ''time''-''time'' combinations are working fine.
    3 Other things where we have to be careful in the future:
     3* Projectile precision and the Attack/Ranged/Spread value behave similar to speed/rate and time values. A higher precision means a smaller spread. I therefore adjusted the bolt shooter tech.
     4Another thing that I'm concerned about:
    45* There is a misleading value called ''Heal/Rate'' (as in the two temple techs). The description says "Healers +25% healing rate." and the Heal/Rate is multiplied by 0.8 as ''if'' it was something like ''healing repeat time''. The value and the description are fitting in this case, but it is no ''rate'' when you have to reduce the value for faster healing.
    5 * Archer precision and the Attack/Ranged/Spread value behave similar to speed/rate and time values. A higher precision means a smaller spread. There is no description since the tech is auto-researched, but you have to keep that in mind for other modifications in the future.