Opened 8 years ago
Last modified 5 years ago
#3601 new defect
Information Leak - I see rubble of destroyed buildings
Reported by: | elexis | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | Simulation | Keywords: | |
Cc: | Patch: | Phab:D635 |
Description (last modified by )
You can see if enemy buildings are destroyed through the fog of war:
Reproduce:
- Open developer overlay
- Delete CC
- Change perspective to enemy
For both explored and unexplored buildings you can see the rubble.
#3179 claims to fix this, but it doesn't (completely?). It works for units but not for buildings.
The commit intends to work for buildings though, see the change in the structures template and IRC on the day it was committed:
(11:38:02) elexis: does it work for structures too? (11:38:11) Itms: yes, it's the same
By hosting a game with a second player attached, you can even faster change to the enemy perspective. It becomes apparent that the building doesn't fall anymore, but still the rubble is spawned and visible in fog.
Change History (6)
comment:1 by , 7 years ago
Description: | modified (diff) |
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Milestone: | Backlog → Alpha 22 |
Patch: | → Phab:D635 |
Priority: | Should Have → Must Have |
comment:3 by , 7 years ago
Milestone: | Alpha 22 → Backlog |
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Priority: | Must Have → Should Have |
comment:6 by , 5 years ago
Component: | UI & Simulation → Simulation |
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Move tickets to Simulation
as UI & Simulation
got some sub components.
This is an annoying bug (it can reveal your intention to build a CC near that one spot with resources to enemies) with a trivial fix in Phab:D635 (copy and paste of r16919)