Changes between Initial Version and Version 2 of Ticket #3615


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Timestamp:
Aug 9, 2017, 8:26:49 PM (7 years ago)
Author:
elexis
Comment:

(About every OOS on rejoin is revealed in multiplayer lobby matches and those take place in the vast majority on random-map-matches. Having to create the equivalent scenario map consumes a lot of time, so this is an important bottleneck of OOS debugging.)

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  • Ticket #3615

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