id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field 3671,[PATCH] Players can't rejoin if observers rejoins prior,elexis,elexis,"If `MAX_CLIENTS` are connected to the server, no further joins are possible. So '''if a player disconnects from a full server and an observer rejoins, the player can't rejoin.''' In a19 it can only happen with late-observer-joins enabled. On a18 it happened too because observer-late-joins were possible due to a bug. The `NetServer` should always keep the required number of client slots available and only allow observer-joins in case actual ""observer slots"" are available. ",defect,closed,Nice to Have,Alpha 20,Network,fixed,patch,,