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Changes between Initial Version and Version 1 of Ticket #3708, comment 23


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Timestamp:
08/20/16 16:50:39 (8 years ago)
Author:
Yves

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  • Ticket #3708, comment 23

    initial v1  
    3737[https://hg.mozilla.org/mozilla-central/raw-rev/1c11dc31c6b5bbe3f6e3edea6464772bfd4dae15 Bug_1223636.diff]
    3838[https://hg.mozilla.org/mozilla-central/raw-rev/7683aae0caff682c97e21bbe0e6e40c0c958f7eb Bug 1227028] but there's a modified version that applies: [http://trac.wildfiregames.com/attachment/ticket/3708/Bug_1227028_Mod.diff Bug_1227028_Mod.diff]
     39
     40'''EDIT:''' Actually I'm quite sure the data is still incorrect. What you see on the right side in the tracelogger gui when you click somewhere on the graph should be a callstack. This shows impossible callstacks. Also there are some functions that were compiled 0 times according to the tracelogger but still run in IonMonkey.
     41I've tested with a small log just from opening the game and closing it again after waiting a minute on the main menu. This log looks correct, even after calling reduce.py on it.