Opened 8 years ago
Closed 8 years ago
#3745 closed defect (wontfix)
[PATCH] Back-to-work icon is not shown sometimes
Reported by: | svott | Owned by: | svott |
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Priority: | Must Have | Milestone: | |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description
The defect exists for a group of selected units. Figuring out the broken case is not that easy
Good case:
- always when a worked-female worker is in the group
- always when all selected units are worked-units
defect case:
- when only archer units are worked-units and all other selected units are not worked-units
-- defect: select a spearman and then add with shift a worked archer -- NO defect: select a cavalry ranged unit and then an archer -> wired
suspicion: defect depends on the selection order and unit type (ranged, ..)
"worked-unit" = has as a back-to-work-attribute in single selection
Attachments (2)
Change History (14)
comment:1 by , 8 years ago
comment:2 by , 8 years ago
I fixed it.. quite tricky and I think you will complain about my extra loop. The loop could also be one level above..
What was the problem?
selection_panels.js -> g_SelectionPanels.CommandgetItems was only called for the first unit of the selected group.
If this unit did not have a "back-to-work" entry, the command was not added to the command list Otherwise, if the first unit had this entry (but maybe other units of the selection not), the command was added to the command list
Workaround: if the given unit has no back-to-work entry, we must also check the other units
Problem: This could also occur for other commands. so my solution is not the best, right? There should be a loop over all units one or two levels earlier.
AND:
The function comments in unit_command.js talk about the first unit which was selected. This is wrong, it is the unit with the lowest id!
by , 8 years ago
Attachment: | backtowork.patch added |
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by , 8 years ago
Attachment: | backtowork.2.patch added |
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comment:3 by , 8 years ago
Keywords: | patch review added |
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Summary: | Back-to-work icon is not shown sometimes → [PATCH] Back-to-work icon is not shown sometimes |
sorry for double upload
comment:4 by , 8 years ago
Keywords: | review removed |
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This bug is part of a bigger bug which is that the UI is a bit broken when it comes to groups of units.
Your solution looks nice!
With respect to the style, you should fix your curly braces (we use a new line for the opening one) and remove some tabs in empty lines. Also we have a new way to track contributions for the game credits, you should take a look at ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json and add yourself if you want to (no obligation of course!)
Thanks for your work!
comment:5 by , 8 years ago
Thanks for reviewing it. The small style fixes should be a problem. Will fix it later.
Yes, perhaps a bigger workaround is needed to fix the original problem. But, I think this patch a suitable quickfix for the beginning. I played A19 (not SVN) again at the weekend after a couple if weeks and this bug was/is so annoying.
comment:6 by , 8 years ago
(Where are unnecessary tabs in empty lines? I will regard the curly bracket style next time, but I won't post a patch where just changed that in line 211 and 212)
comment:11 by , 8 years ago
Resolution: | fixed |
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Status: | closed → reopened |
After a discussion and on second thought, we shouldn't include this kind of workarounds but just try and fix the big issue (especially here where the issue impacts a lot of different things in the user feeling). I opened #3823 for this issue.
Sorry for the wandering.
comment:12 by , 8 years ago
Milestone: | Alpha 20 |
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Resolution: | → wontfix |
Status: | reopened → closed |
.. there are also defect cases with worked-female