Opened 8 years ago

Closed 6 years ago

#3782 closed defect (invalid)

Gamesetup persist-matchsettings warning - unknown starting resources

Reported by: gameboy Owned by:
Priority: Should Have Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description (last modified by elexis)

Today I tested r17751, when I chose faction ready to start the game, this warning appears:

WARNING: JavaScript warning: gui/gamesetup/gamesetup.js line 1273 Script value conversion check failed: v.isString()
v.isNumber() (got type undefined)
WARNING: JavaScript warning: gui/gamesetup/gamesetup.js line 1273 Script value conversion check failed: v.isString()
v.isNumber() (got type undefined)

Attachments (1)

commands.txt (1.4 KB ) - added by gameboy 8 years ago.

Download all attachments as: .zip

Change History (6)

by gameboy, 8 years ago

Attachment: commands.txt added

comment:1 by elexis, 8 years ago

Description: modified (diff)
Summary: A strange warning!Gamesetup warning - unknown starting resources

From your commands.txt file I see you started playing on the new map "Golden Island". Somehow your settings have "StartingResources": 25000.

Any idea how you got to 25000? The map does't have it and starting_resources.json also doesn't have it.

Did you change the map? Can you svn revert "binaries/data/mods/public/maps/skirmishes/Golden Island (2).xml" and check again? Maybe you played some other custom map with those starting resources?

comment:2 by gameboy, 8 years ago

Yes, my friend. I used the other MOD:delenda_est-master.I checked the map again, and now it's back to normal, thank you very much for your help.

comment:3 by elexis, 8 years ago

Milestone: Alpha 20Backlog
Summary: Gamesetup warning - unknown starting resourcesGamesetup persist-matchsettings warning - unknown starting resources

Ah, so it's a persist-matchsettings bug, meh

comment:4 by gameboy, 8 years ago

My friend, can you fix this problem?

comment:5 by elexis, 6 years ago

Description: modified (diff)
Milestone: Backlog
Resolution: invalid
Status: newclosed

Works for me, invalid, needs info, probably not won't fix but also duplicate. This must have been a mod related issue, possibly with persist-match-settings on top of it. I'd declare it as a duplicate of missing mod version support in the game authentication stage.

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