Opened 8 years ago

Last modified 7 years ago

#3786 closed enhancement

[PATCH] elliptic animal footprints — at Version 5

Reported by: Palaxin Owned by:
Priority: Should Have Milestone: Alpha 21
Component: UI & Simulation Keywords: patch
Cc: Patch:

Description (last modified by Palaxin)

Nearly all animals currently have circle footprints which do not represent their bodyshape nicely. Attached is a patch which is aimed to make footprints fit better to their owners and to enhance consistency. Have a look at the screenshot for illustration. The changes are:

  • footprint resize for all land animals: length/width = 2
  • footprint resize for sharks and whales: length/width = 4 (same as triremes)
  • halving of fish footprint radius (fits the swarm size now)
  • line thickness adjustments for fish, shark, rhino, giraffe, walrus, camel and crocodile
  • adjustments for some absurd footprint height values
  • removal of a commented out section from the peacock template which has been existing since his introduction 4 years ago at r11254
  • consistent use of integers for armor values (replaced some ".0"-floats)
  • whitespace fixes: spaces instead of tabs, added a missing newline at file end

This is the first patch of #3778, which will be split into several parts.

Change History (7)

by Palaxin, 8 years ago

Attachment: 3786_v1.patch added

by Palaxin, 8 years ago

Attachment: animal-footprints.jpg added

comment:1 by Palaxin, 8 years ago

Description: modified (diff)

comment:2 by Palaxin, 8 years ago

questions

  • Is the huge size of the fish footprint intended to better support multiple gatherers?
  • Is the height value of the footprints currently of any use? If not, are there any plans?
Last edited 8 years ago by Palaxin (previous) (diff)

comment:3 by Palaxin, 8 years ago

Description: modified (diff)

comment:4 by Palaxin, 8 years ago

Description: modified (diff)

comment:5 by Palaxin, 8 years ago

Description: modified (diff)
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