Network window — at Version 3
|Reported by:||elexis||Owned by:|
|Priority:||Should Have||Milestone:||Alpha 24|
Description (last modified by )
There should be a network window listing all relevant information and giving access to hosting related actions. It should be accessible both from gamesetup and session (while #3263 only makes sense in the session, since the gameattributes are already listed in gamesetup).
- List of players and observers
- In the session: Connection state of players (see who is disconnected)
- should show performance stats of the clients
- meanRTT (#3264)
- dropped packets?
- average actual turn length to estimate individual cpu-performance-lag (i.e. the time a client needs to compute the next simulation-state)
- should allow the host to