id summary reporter owner description type status priority milestone component resolution keywords cc phab_field 3787 Network window elexis "There should be a network window listing all relevant information and giving access to hosting related actions. It should be accessible both from '''gamesetup and session''' (while #3263 only makes sense in the session, since the gameattributes are already listed in gamesetup). * List of players and observers * In the session: Connection state of players (see who is disconnected) * should show performance stats of the clients * meanRTT (#3264) * dropped packets? * average actual turn length to estimate individual cpu-performance-lag (i.e. the time a client needs to compute the next simulation-state) * should allow the host to * kick/ban by clicking on a button (#3765) * local mute by clicking on a button (#3380) * set maximum number of observers (#3671 and #3254) * Show who hosts the game " enhancement new Should Have Backlog Network patch