Changes between Initial Version and Version 1 of Ticket #3808, comment 11


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Timestamp:
Mar 24, 2018, 2:49:54 PM (6 years ago)
Author:
Inari

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  • Ticket #3808, comment 11

    initial v1  
    11Trying to have a look at this (as evident by asking about it in IRC :D)
    22
    3 Result so far (8 players, mapsize normal, still have to adjust for different mapsizes either way) is attached in three screenshots. 6063, 6064, and 6065 as seeds. The color code:
     3Result so far (8 players, mapsize normal, still have to adjust for different mapsizes either way) is attached in three screenshots. 6063, 6064, and 6065 as seeds.
     4Note that this is done with a modified version of ClumpPlacer, as the current working version is somewhat broken, and would more often than not fail to paint the forest (see #5092). Also currently there is no "retry" in case painting fails, I will add that once the results seem pleasing enough or if it pops up in some screenshot I'll try to take.
    45
     6The color code:
    57* Purple = area around the player's base that is determined as placement point for a forest for that player. It looks a bit uneven because later terrain operations paint over it, but you get the general shape.
    68* Red = the actual forest placed at the player's base