Changes between Version 2 and Version 3 of Ticket #3811, comment 18


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Timestamp:
Sep 17, 2016, 1:26:49 PM (8 years ago)
Author:
fatherbushido

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  • Ticket #3811, comment 18

    v2 v3  
    1010  - Elephants die too quickly -> fixed
    1111  - Ranged siege doesn't deal enough damage and is destroyed by wall-turrets -> fixed
    12 - Walls don't decay in disconnected territory #3340
     12- Walls don't decay in disconnected territory #3340 -> that one should be adressed, btw why don't we allow to capture the wall towers ?
    1313
    1414Imo I don't care that someome build some pattern like the attached screenshot, people should be free to do those stuffs, but that should be not rewarded. Excepting #3340, it seems that some other balance tweaks can do the job.