Opened 8 years ago
Last modified 7 years ago
#3814 assigned enhancement
Cinematic camera improvemets — at Initial Version
Reported by: | fabio | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | Core engine | Keywords: | patch |
Cc: | Patch: |
Description
Some suggestions splitted from #3301.
- mouse cursor should be disabled during cutscenes; also if you are selecting units when cutscene start you see the selection rectangle during all the cutscene (preliminary patch available in #3301);
- if I run at double speed (more options setting) the cutscene play at 1x speed but terminates before (probably at half time); possible solution is to reset speed to 1x when on cutscene mode;
- add at least a working demo;
Possible future ideas:
- add cutscene on every game ending (either win or loose):
- 1) simulation stops;
- 2) human units change to cheering animation;
- 3) camera moves over winning soldiers or other interesting hotspots until;
- 4) player press the button to continue or quit;
- add cutscene on game start:
- 1) simulation stops;
- 2) camera moves from the CC up to the traditional camera starting position using some path (a spiral around the CC);
- 3) simulation start again;
- show an introductory cutscene on game start, eventually only on the first run (and ability to show it again through menu).
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