Opened 8 years ago

Last modified 7 years ago

#3832 closed defect

Lobby - Spam monitor filters most messages when returning from a game — at Initial Version

Reported by: elexis Owned by:
Priority: Must Have Milestone: Alpha 22
Component: Multiplayer lobby Keywords: patch
Cc: Josh Patch:

Description

When playing a long game and returning to the lobby, lobby.js polls all chatmessages received during that time.

These chatmessages don't contain a timestamp.

The spamfilter is applied to all of them and then naturally assumes that everyone spammed who sent more than 3 messages.

So don't apply the spamfilter when returning from the lobby and/or preferably fix the timestamps in XmppClient.cpp.

Change History (0)

Note: See TracTickets for help on using tickets.