Opened 8 years ago
Last modified 7 years ago
#3832 closed defect
Lobby - Spam monitor filters most messages when returning from a game — at Initial Version
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Must Have | Milestone: | Alpha 22 |
Component: | Multiplayer lobby | Keywords: | patch |
Cc: | Josh | Patch: |
Description
When playing a long game and returning to the lobby, lobby.js
polls all chatmessages received during that time.
These chatmessages don't contain a timestamp.
The spamfilter is applied to all of them and then naturally assumes that everyone spammed who sent more than 3 messages.
So don't apply the spamfilter when returning from the lobby and/or preferably fix the timestamps in XmppClient.cpp
.
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