Opened 8 years ago
Last modified 20 months ago
#3858 new defect
Make AI serialization fully "reproducible" — at Version 5
Reported by: | Imarok | Owned by: | |
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Priority: | Must Have | Milestone: | Backlog |
Component: | AI | Keywords: | AI, Serialization, beta |
Cc: | Andy Alt | Patch: |
Description (last modified by )
This would allow rejoining multiplayer games with AI without having an OOS. As said in this posthttps://wildfiregames.com/forum/index.php?/topic/20592-out-of-sync-error-still-a-known-issue/&do=findComment&comment=314691 the state of the AI after serialization is not exactly the same state as before.
Change History (7)
by , 8 years ago
Attachment: | AITerritory.patch added |
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by , 8 years ago
Attachment: | AITerritory-v2.patch added |
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fixed version taking DiplomacyChanged events into account
comment:2 by , 8 years ago
Milestone: | Alpha 21 → Backlog |
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Correct me if you are planning to work on this in the near future.
comment:4 by , 8 years ago
Keywords: | beta added |
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comment:5 by , 7 years ago
Description: | modified (diff) |
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https://code.wildfiregames.com/D105 introduces a hint that MP games with AI are not supported. This string should be removed once this ticket becomes fixed.
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let the AI recomputes territories only when receiving TerritoriesChanged events, to cure one of the nonreproducibilities