Opened 8 years ago

Last modified 3 years ago

#3876 new defect

When scaling the gui text becomes pixelated

Reported by: Dario Ostuni Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by Adam)

When gui.scale is lower than 1.0 the text becomes pixelated. The text should be rendered with the scaled size, not with the original size.

http://trac.wildfiregames.com/raw-attachment/ticket/3876/Schermata%20da%202016-04-03%2003-28-47.png

Attachments (1)

Schermata da 2016-04-03 03-28-47.png (1.3 MB ) - added by Dario Ostuni 8 years ago.
In the main menu the pixelated text can be seen

Download all attachments as: .zip

Change History (6)

by Dario Ostuni, 8 years ago

In the main menu the pixelated text can be seen

in reply to:  description comment:1 by Vladislav Belov, 8 years ago

Keywords: gui.scale hidpi font removed

Replying to dariost:

When gui.scale is lower than 1.0 the text becomes pixelated. The text should be rendered with the scaled size, not with the original size.

I think #3874, #3875, #3876 should be one ticket, because likely solution of one will solve other.

comment:2 by fabio, 8 years ago

Description: modified (diff)

comment:3 by Adam, 7 years ago

Description: modified (diff)

comment:4 by Imarok, 5 years ago

Component: UI & SimulationCore engine

Move tickets to their correct component.

comment:5 by s0600204, 3 years ago

Related: phab:D4108

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