Changes between Version 1 and Version 2 of Ticket #3932, comment 14


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Timestamp:
May 3, 2016, 8:51:03 PM (8 years ago)
Author:
causative

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  • Ticket #3932, comment 14

    v1 v2  
    1 I mentioned the celtic chariot because it's a unit I have experience using en masse.  Even though chariots are fast and tough, it's usually hard to retreat in time to avoid losing chariots once the enemy infantry approach.  By comparison to chariots, healers are very slow and fragile, with 1/3 the hp and no armor.  Having a second row of healers behind the first row of healers would not stop them from being quickly slaughtered if the enemy is targeting them.
     1I mentioned the celtic chariot because it's a unit I have experience using en masse.  Even though chariots are fast and tough, it's usually hard to retreat in time to avoid losing chariots once the enemy infantry approach, as a result of the chariots' short range, which is similar to healers with full upgrades.  By comparison to chariots, healers are very slow and fragile, with 1/3 the hp and no armor.  Having a second row of healers behind the first row of healers would not stop them from being quickly slaughtered if the enemy is targeting them.
    22
    33You have a point that it's less realistic to have healers heal from any distance, even 12 meters.