Changes between Initial Version and Version 3 of Ticket #3932


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Timestamp:
Apr 28, 2016, 11:51:06 AM (8 years ago)
Author:
causative
Comment:

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  • Ticket #3932

    • Property Keywords review removed
    • Property Summary Make healer UnitAI more proactive[PATCH] Make healer UnitAI more proactive
  • Ticket #3932 – Description

    initial v3  
    11Currently, healers are difficult to use.  This is due to two problems with their UnitAI.
    22
    3 First, if an idle healer is near a damaged unit, the idle healer will not walk to heal the unit unless the initial distance between them is very short - the healer's LOS, 30.  This makes it difficult to position your damaged army so healers will do their job.  This patch fixes this by doubling the distance to 60.  It does not change healer range, which remains 12 before upgrades.
     3First, if an idle healer is near a damaged unit, the idle healer will not walk to heal the unit unless the initial distance between them is very short - the healer's LOS, 30.  This makes it difficult to position your damaged army so healers will do their job.  This patch fixes this by doubling healer LOS to 60.  It does not change healer range, which remains 12 before upgrades.
    44
    55Second, if you select a group of healers and soldiers and attack-move (ctrl + right-click on an empty area) with them, the healers will just march straight at the enemy and not heal anything.  This patch fixes this by making healers on attack-move heal any injured allied units they pass.