Opened 8 years ago

Closed 8 years ago

Last modified 8 years ago

#3933 closed defect (invalid)

plantage du jeu

Reported by: pascal Owned by:
Priority: Should Have Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description (last modified by pascal)

en simple jour ou en multiple, au bout de 30 à 45 min l'écran se fige ,le jeu ne répond plus, partie entre humain ou ia. J'en profite pour féliciter toute l'équipe. cordialement

journal windows application: Nom de l’application défaillante pyrogenesis.exe, version : 0.0.0.0, horodatage : 0x56f86be2 Nom du module défaillant : pyrogenesis.exe, version : 0.0.0.0, horodatage : 0x56f86be2 Code d’exception : 0x80000003 Décalage d’erreur : 0x00266a2c ID du processus défaillant : 0xefc Heure de début de l’application défaillante : 0x01d1a115a0aca6b8 Chemin d’accès de l’application défaillante : C:\Users\bureau\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe Chemin d’accès du module défaillant: C:\Users\bureau\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe ID de rapport : 7501f827-0d11-11e6-89ba-f46d0414689e

Attachments (2)

crashlog.zip (1.9 MB ) - added by pascal 8 years ago.
mainlog.zip (249.2 KB ) - added by pascal 8 years ago.

Change History (5)

by pascal, 8 years ago

Attachment: crashlog.zip added

by pascal, 8 years ago

Attachment: mainlog.zip added

comment:1 by pascal, 8 years ago

Description: modified (diff)

comment:2 by elexis, 8 years ago

Milestone: Backlog
Resolution: invalid
Status: newclosed

Last line of the error log:

ERROR: JavaScript error: out of memory

Looking at your gamesetup, this shouldn't be surprising ;) You played with 8 bots and infinite population. But currently the engine is only fast enough for 150 pop and 8 players if not playing with AI.

{
	m_Data: ({
		settings: {
			PlayerData: [{
				Name: "Agis",
				Civ: "spart",
				Color: {
					r: 46,
					g: 46,
					b: 200
				},
				AI: "petra",
				AIDiff: 3,
				Team: 0
			}, {
				Name: "Cleophon",
				Civ: "athen",
				Color: {
					r: 230,
					g: 230,
					b: 75
				},
				AI: "petra",
				AIDiff: 3,
				Team: 0
			}, {
				Name: "Artaxshacha I",
				Civ: "pers",
				Color: {
					r: 50,
					g: 165,
					b: 5
				},
				AI: "petra",
				AIDiff: 3,
				Team: 0
			}, {
				Name: "Indibil",
				Civ: "iber",
				Color: {
					r: 150,
					g: 20,
					b: 20
				},
				AI: "petra",
				AIDiff: 3,
				Team: -1
			}, {
				Name: "Hannibal Barca",
				Civ: "cart",
				Color: {
					r: 50,
					g: 170,
					b: 170
				},
				AI: "petra",
				AIDiff: 3,
				Team: -1
			}, {
				Name: "Cingetorix",
				Civ: "gaul",
				Color: {
					r: 160,
					g: 80,
					b: 200
				},
				AI: "petra",
				AIDiff: 3,
				Team: -1
			}, {
				Name: "Antigonus II Gonatas",
				Civ: "mace",
				Color: {
					r: 235,
					g: 120,
					b: 20
				},
				AI: "petra",
				AIDiff: 3,
				Team: -1
			}, {
				Name: "Antiochus III Megas",
				Civ: "sele",
				Color: {
					r: 64,
					g: 64,
					b: 64
				},
				AI: "petra",
				AIDiff: 3,
				Team: -1
			}],
			Seed: 3810,
			CheatsEnabled: false,
			AISeed: 30464,
			Size: 384,
			GameType: "conquest",
			VictoryScripts: ["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"],
			PopulationCap: 10000,
			Ceasefire: 0,
			StartingResources: 1000,
			Name: "Ambush",
			Description: "High bluffs overlook the terrain below. Bountiful resources await on the cliffs, but beware of enemies planning an ambush.",
			RatingEnabled: false,
			CircularMap: true,
			Script: "ambush.js",
			BaseTerrain: ["medit_sea_depths"],
			BaseHeight: 2,
			Preview: "ambush.png",
			Keywords: [],
			XXXXXX: "Optionally define other things here, like we would for a scenario",
			RevealMap: true,
			ExploreMap: true,
			TriggerScripts: ["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"],
			mapType: "random"
		},
		map: "maps/random/ambush",
		mapType: "random",
		mapPath: "maps/random/",
		mapFilter: "default",
		matchID: "1CB4418F6E5E2594",
		gameSpeed: 1.25,
		script: "ambush.js"
	})
}

comment:3 by pascal, 8 years ago

Bonjour, Oui, la partie avec 8 bots en multiplayer était un test pour accélérer le plantage. Une partie de 2 humains en multiplayer à le même résultat à plus long terme. Quelle mémoire fait défaut ? Quelle référence de carte graphique préconisez vous ? Cordialement.

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