Changes between Initial Version and Version 20 of Ticket #3934


Ignore:
Timestamp:
Sep 21, 2016, 11:00:01 AM (8 years ago)
Author:
elexis
Comment:

Still changing few things here and there and didn't make it to read the entire patch from top to bottom while being fully aware of what every single line does. (Nearly there.) Committing such an ultrapatch 4 days before feature freeze without yielding any noticeable changes to the user however seems like a very risky undertaking without much advantage to the player (and I'm not sure if there are modders who want to add a new resource in alpha 21). I'd be much happier to commit it right after the release and have 3-5 months time to find the hidden oversights. Hope you agree!

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  • Ticket #3934

    • Property Keywords patch review added
    • Property Milestone BacklogAlpha 22
    • Property Summary Remove hardcoded resources[PATCH] Remove hardcoded resources
  • Ticket #3934 – Description

    initial v20  
    11Mostly everywhere in the code the resources are hardcoded.
    22Using one constant for the resources everywhere, would increase the moddability of the game.
     3
     4Branches:
     5https://github.com/s0600204/0ad/tree/resource_agnostic
     6https://github.com/elexis1/0ad/tree/3934-resource-agnostic