Opened 8 years ago

Last modified 2 months ago

#3951 new defect

Host quitting rated games — at Initial Version

Reported by: elexis Owned by:
Priority: Must Have Milestone: Backlog
Component: Multiplayer lobby Keywords: beta
Cc: Andy Alt Patch:

Description

Often players on the lobby quit the game in order to avoid getting a negative rating.

A simple and strict approach would be to reduce the rating if the server disappears, even if it was a power blackout or a crash.

A less strict approach would be to detect the shutdown. Both clicking on the exit button and closing the game with Alt+F4 (sending the exit signal) can be catched in the destructor of the CNetServerWorker() for example (maybe we can find a nicer place). The host quitting the server could send a packet to the lobby that he just quit a rated game. This means we abuse can also be tracked, allowing more accounts to be banned.

Change History (0)

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