#3980 closed defect (fixed)
[PATCH] Remove naming inconsistencies in gamesetup
Reported by: | Imarok | Owned by: | elexis |
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Priority: | Should Have | Milestone: | Alpha 21 |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description
Most options follow the pattern: foo
for the control and fooText
for the label. This should apply to all of them.
Attachments (5)
Change History (10)
by , 8 years ago
Attachment: | gamesetup_naming.patch added |
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comment:1 by , 8 years ago
Keywords: | review removed |
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Due to the consistent naming of GUI objects, the hideControl
calls should be done in a loop.
by , 8 years ago
Attachment: | gamesetup_naming_v3.patch added |
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comment:2 by , 8 years ago
Keywords: | review added |
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comment:4 by , 8 years ago
Keywords: | review removed |
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Thanks! Had been waiting long for that one actually :)
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rename
mapFilterSelection
,mapTypeSelection
andnumPlayersSelection