Opened 8 years ago
Last modified 3 years ago
#3984 new defect
Exit and resign do not work as expected
Reported by: | echotangoecho | Owned by: | |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | UI – In-game | Keywords: | simple |
Cc: | Patch: |
Description (last modified by )
When a user wants to exit the game by pressing the exit button, it will ask whether the user wants to resign, and if the user selects resign here, a "defeated" message box will show up asking whether the user wants to leave the game, while instead the user should leave the game, as he requested by pressing the exit button.
When the game is paused and a user wants to exit by resigning, nothing will happen for that user because the player will only be "defeated" when the game is unpaused.
Change History (6)
comment:2 by , 7 years ago
Keywords: | simple added |
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Priority: | Should Have → Nice to Have |
Should be easy to fix now by setting g_ConfirmExit
to defeated
and calling ConfirmExit
. We still need the old code as the player can become defeated without resigning as well.
comment:3 by , 5 years ago
Component: | UI & Simulation → In-game UI |
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Move tickets to In-game UI
as UI & Simulation
got some sub components.
comment:4 by , 4 years ago
Description: | modified (diff) |
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Useful comment on duplicate: https://trac.wildfiregames.com/ticket/5204#comment:2
comment:5 by , 3 years ago
Keywords: | simple removed |
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severity: | → simple |
comment:6 by , 3 years ago
Keywords: | simple added |
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As you also mentioned, rejoining a game after being defeated shows a confirmation box asking whether the user wants to leave. <--- This has been fixed in alpha 21.