Opened 8 years ago

Last modified 5 years ago

#3996 new defect

Error on too small screens

Reported by: bb Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by Imarok)

We get the following error when we run 0ad on too small screens:

ERROR: CRenderer::EndFrame: GL errors 1281 occurred

It can be reproduced by opening the replay menu and select a replay on a too small screen.

Change History (6)

comment:1 by bb, 8 years ago

Description: modified (diff)

comment:2 by echotangoecho, 8 years ago

Owner: set to echotangoecho

comment:3 by Andy Alt, 8 years ago

I got this error yesterday when using 0.0.20. The line kept repeating in the terminal window from which I had executed the game - probably hundreds of times. At some point, it stopped.

It also happened when playing the dev snapshot (rev 18500) with causative last night. It appeared first at the top of the game window, and I also saw it in my terminal window.

It didn't seem to affect gameplay though, or cause any noticeable problem.

I use a dual-display. One is a HD TV (1360x768), the other is a standard Dell 17" LCD monitor (1024x768).

comment:4 by echotangoecho, 7 years ago

Owner: echotangoecho removed

comment:5 by Imarok, 5 years ago

Description: modified (diff)

To me that doesn't sound like a bug. The GUI is just too big for the screen.

comment:6 by Imarok, 5 years ago

Component: UI & SimulationCore engine

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