Opened 8 years ago
Last modified 5 years ago
#3996 new defect
Error on too small screens
Reported by: | bb | Owned by: | |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description (last modified by )
We get the following error when we run 0ad on too small screens:
ERROR: CRenderer::EndFrame: GL errors 1281 occurred
It can be reproduced by opening the replay menu and select a replay on a too small screen.
Change History (6)
comment:1 by , 8 years ago
Description: | modified (diff) |
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comment:2 by , 8 years ago
Owner: | set to |
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comment:3 by , 8 years ago
comment:4 by , 7 years ago
Owner: | removed |
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comment:5 by , 5 years ago
Description: | modified (diff) |
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To me that doesn't sound like a bug. The GUI is just too big for the screen.
comment:6 by , 5 years ago
Component: | UI & Simulation → Core engine |
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Move tickets to their correct component.
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I got this error yesterday when using 0.0.20. The line kept repeating in the terminal window from which I had executed the game - probably hundreds of times. At some point, it stopped.
It also happened when playing the dev snapshot (rev 18500) with causative last night. It appeared first at the top of the game window, and I also saw it in my terminal window.
It didn't seem to affect gameplay though, or cause any noticeable problem.
I use a dual-display. One is a HD TV (1360x768), the other is a standard Dell 17" LCD monitor (1024x768).