id summary reporter owner description type status priority milestone component resolution keywords cc phab_field 4028 Replace the elevation bonus for units with something less resource intensive. sanderd17 "The elevation bonus is great for buildings: the higher buildings are placed, the further they can shoot. But it gives some problems for units: units don't know what their range is until they are at their possible firing location. Which means they possibly have to repath to a better location. It would be better to replace it with a sort of static attack or armour stat advantage based on elevation difference. Hint: in UnitAI replace the !CheckTargetAttackRange and !MoveToTargetAttackRange calls to !CheckTargetRange and !MoveToTargetRange calls." enhancement new Should Have Backlog Simulation