Opened 8 years ago
Closed 6 years ago
#4060 closed defect (fixed)
Unknown land / nomad map has unfair mountain
Reported by: | elexis | Owned by: | elexis |
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Priority: | Should Have | Milestone: | Alpha 23 |
Component: | Maps | Keywords: | |
Cc: | Patch: |
Description (last modified by )
In one of the maps generated by unknown land / unknown nomad map script, there is a central mountain that divide all players with only a small passage between neighboring players.
This mountain is accessible to exactly one player. Thus his team can easily go onto that mountain and deny the enemy trade. As the other team can't reach that mountain, this must be fixed.
Change History (2)
comment:1 by , 6 years ago
Description: | modified (diff) |
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Keywords: | simple removed |
Milestone: | Backlog → Alpha 23 |
Owner: | set to |
Status: | new → assigned |
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It's the "Passes" variant of the Unknown maps. The issue can be observed vey well with the pathfinder grid in atlas (#4842).
(In this variant there is a small disk shaped area in the middle, acting as a filler for any part of the central area that wasn't filled by the mountainrange. So first thought was to increase the size, but the bug still occurs when increasing the radius by a factor of 3.)
The issue occurs exactly when the waveforms of two neighboring mountains coincidentally result in them being nearly parallel. Only then the mountains become reachable after the smoothing of the elevation with neighboring tiles.
Reducing the smoothing from 3 to 1 solves the issue described in this report, (but not the nomad mountain bug reported in #3140)