Changes between Initial Version and Version 2 of Ticket #4065


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Timestamp:
Jun 20, 2016, 9:31:55 AM (3 years ago)
Author:
causative
Comment:

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  • Ticket #4065 – Description

    initial v2  
    33My proposed solution in that thread is to increase the damage per shot of the heavy warship to 100 crush 10 pierce per shot, the same as the catapults they are carrying.  elexis endorsed this plan and suggested I submit this patch.
    44
    5 There is an additional balance consideration, which is that although garrisoning a heavy warship with catapults is extremely expensive, an ungarrisoned heavy warship is cheap (200 wood 200 metal) compared to the cost of a catapult (350 wood 350 stone).  However, I believe tests show it is not necessary to increase this cost.  Garrisoned medium warships are greatly superior to heavy warships for ship to ship combat, and my tests show that ungarrisoned heavy warships are inefficient at attacking fortifications no matter how many you have, because they get in each other
     5There is an additional balance consideration, which is that although garrisoning a heavy warship with catapults is extremely expensive, an ungarrisoned heavy warship is cheap (200 wood 200 metal) compared to the cost of a catapult (350 wood 350 stone).  Therefore, in this patch I increase the cost of heavy warships to 350 wood 200 metal 350 stone, to encourage players to garrison catapults instead of just making more warships.  This change might not be necessary, since my testing indicates that ungarrisoned heavy warships can't break shore defenses well even if you have a bunch of them, because you can't pack them together tightly enough to concentrate fire.
    66
    77Additional minor changes in this patch:  I changed the splash damage to be the same as a catapult, just for consistency, not for any balance reason.  (That's actually a slight nerf to damage).  I increased the MaxArrowCount from 10 to 11 to be consistent with the tooltip which says you can increase the arrow count by garrisoning up to 10 catapults (with MaxArrowCount = 10, you could only increase the count by garrisoning up to 9 catapults).