Opened 8 years ago
Closed 5 years ago
#4132 closed defect (fixed)
Walking idlers
Reported by: | elexis | Owned by: | der-spaete-jo |
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Priority: | Should Have | Milestone: | Alpha 24 |
Component: | UI & Simulation | Keywords: | simple |
Cc: | Patch: | Phab:D1644 |
Description (last modified by )
In this svn game with r18581 there were two of my archers (entity ID 7864
and 7016
) at minute 14:20 which were walking from my civic center to the middle of the map, yet remained in INDIVIDUAL.IDLE
, with empty orders
and isIdle:true
(thus showed up in the idle unit query), while the other walking archers of that group were correctly in INDIVIDUAL.WALKING
, having a walk order in the order
array and having isIdle:false
.
Attachments (6)
Change History (10)
by , 8 years ago
Attachment: | commands.txt added |
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by , 8 years ago
by , 7 years ago
Attachment: | commands.2.txt added |
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Alpha 21 replay where two of the women I ordered to walk at minute 13 remain in the INDIVIDUAL.RETURNRESOURCE.APPROACHING
state, still have that "ReturnResource" order and move to the destination without walk animation.
by , 7 years ago
Attachment: | screenshot2094.jpg added |
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by , 7 years ago
Attachment: | commands.3.txt added |
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Alpha 22 replay where my women near the civic center experienced the bug at minute 7.
by , 7 years ago
Attachment: | screenshot1021.jpg added |
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comment:1 by , 6 years ago
Description: | modified (diff) |
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Keywords: | simple added |
Reproduce:
- Build a storehouse
- Gather a bit wood with units without dropping off
- Send an order to dropoff at the storehouse
- Before the units dropped off, queue an order to dropoff at the Civic Center
Result: The units dropoff at the storehouse, then enter the idle state but move towards the CC without the move animation and without the walking unitAI state (as depicted).
comment:2 by , 6 years ago
Milestone: | Backlog → Work In Progress |
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Owner: | set to |
Status: | new → assigned |
There is a Diff fixing this issue: Phab:D1644
comment:3 by , 6 years ago
Patch: | → Phab:D1644 |
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comment:4 by , 5 years ago
Milestone: | Work In Progress → Alpha 24 |
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Resolution: | → fixed |
Status: | assigned → closed |
Closed by r22023 which fixed the root issue. Thanks for looking at this!
Needs exactly this version of the map