Changes between Initial Version and Version 1 of Ticket #4147
- Timestamp:
- Aug 15, 2016, 9:01:19 AM (8 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Ticket #4147 – Description
initial v1 4 4 - move the classes which should be moved to visibleclasses which (or finish that transition see r15315) 5 5 - remove useless or duplicate or inconsistencies (and do the ad hoc checks/modifications to the simulation code, the gui code, the ai code). 6 - not use adjective light "Heavy" "Light" "Medium" as classes which can be misleading (something can be Light and Medium and Heavy at the same time). 6 7 7 8 Currently: 8 9 9 10 List of Classes 10 Animal, Apadana, ArmyCamp, Ashoka, BarterMarket, BoltShooter, Bow, Camel, Catapult, Celt, Chariot, Citizen, CitizenSoldier, City, CivCentre, Colony, ConquestCritical, Defensive, Domestic, DropsiteFood, DropsiteMetal, DropsiteStone, DropsiteWood, Elephant, Female, Fireship, FishingBoat, ForestPlant, GarrisonFortress, GarrisonTower, Gates, Healer, Heavy, Hero, Human, Human, Iberian, Immortal, Italian, Juggernaut, Kennel, Light, Lighthouse, LongWall, Market, Melee, Mercenary, MercenaryCamp, Naval, Naval, NavalMarket, Organic, Organic, Palace, Palisade, Player, PtolemyIV, Ram, Ranged, SeaCreature, SeaCreature, Shipyard, SiegeTower, SiegeWall, SpecialBuilding, StoneWall, Structure, Support, Syssiton, Theater, Tower, Town, Unit, Warship, Wonder, WoodenTower, Worker 11 `Animal, Apadana, ArmyCamp, Ashoka, BarterMarket, BoltShooter, Bow, Camel, Catapult, Celt, Chariot, Citizen, CitizenSoldier, City, CivCentre, Colony, ConquestCritical, Defensive, Domestic, DropsiteFood, DropsiteMetal, DropsiteStone, DropsiteWood, Elephant, Female, Fireship, FishingBoat, ForestPlant, GarrisonFortress, GarrisonTower, Gates, Healer, Heavy, Hero, Human, Human, Iberian, Immortal, Italian, Juggernaut, Kennel, Light, Lighthouse, LongWall, Market, Melee, Mercenary, MercenaryCamp, Naval, Naval, NavalMarket, Organic, Organic, Palace, Palisade, Player, PtolemyIV, Ram, Ranged, SeaCreature, SeaCreature, Shipyard, SiegeTower, SiegeWall, SpecialBuilding, StoneWall, Structure, Support, Syssiton, Theater, Tower, Town, Unit, Warship, Wonder, WoodenTower, Worker` 11 12 12 List of VisibleClasses13 Archer, Barracks, Blacksmith, Camel, Cavalry, Champion, Chariot, Citizen, City, Civic, CivilCentre, Corral, DefenseTower, Defensive, Dock, Dog, Economic, Elephant, Embassy, Farmstead, Field, Fortress, Healer, Hero, House, Infantry, Javelin, Market, Mechanical, Medium, Melee, Mercenary, Military, Outpost, Pike, Ranged, Resource, Ship, Siege, Slave, Sling, Soldier, Spear, Stables, Storehouse, Support, Sword, Temple, Town, Trader, Village, Warship, Worker 13 List of !VisibleClasses 14 `Archer, Barracks, Blacksmith, Camel, Cavalry, Champion, Chariot, Citizen, City, Civic, CivilCentre, Corral, DefenseTower, Defensive, Dock, Dog, Economic, Elephant, Embassy, Farmstead, Field, Fortress, Healer, Hero, House, Infantry, Javelin, Market, Mechanical, Medium, Melee, Mercenary, Military, Outpost, Pike, Ranged, Resource, Ship, Siege, Slave, Sling, Soldier, Spear, Stables, Storehouse, Support, Sword, Temple, Town, Trader, Village, Warship, Worker`